Do you use LINE Chat App? You must have been familiar with the pic below :
Yes it is a LINE GET RICH invitation.Do you feel annoyed or do you like it?
JAKPAT has identifed that there are over 3000+ JAKPAT’s respondent installed LINE GET RICH. And thus we select randomly 456 Respondents from those segment and ask some surveys about their LINE GET RICH usage.
Firstly, we want to eliminate non-active users, thus we asked whether they still actively using the apps. There 287 respondents left in this survey (62%+). Then we asked deeper to their Mobile Gaming Habit of LINE GET RICH as presented in some Infographics below :
HOW FREQUENT DO YOU PLAY LINE GET RICH IN A DAY?
# | Option | Total Answer | Percentage |
---|---|---|---|
1 | 0-1 kali | 96 | 33.45 % |
2 | 2-3 kali | 74 | 25.78 % |
3 | 4-5 kali | 52 | 18.12 % |
4 | 7 kali | 34 | 11.85 % |
5 | 5-7 kali | 31 | 10.8 % |
HOW MUCH TIME YOU SPEND EACH TIME YOU PLAY LINE GET RICH?
# | Option | Total Answer | Percentage |
---|---|---|---|
1 | > 20 menit sekali main | 71 | 24.74 % |
2 | 6-10 menit sekali main | 65 | 22.65 % |
3 | 15-20 menit sekali main | 51 | 17.77 % |
4 | 10-15 menit sekali main | 48 | 16.72 % |
5 | 3-5 menit sekali main | 43 | 14.98 % |
6 | 0-2 menit sekali main | 9 | 3.14 % |
Suprisingly , 24.74% plays around 20 minutes a day,each time they play LINE GET RICH. And then 22.65% uses around 6-10 minutes a day, each time they play LINE GET RICH.
HAVE YOU EVER BOUGHT ANY GAME ITEM IN LINE GET RICH
Though 62.74% of respondent never bought any item at LINE GET RICH, but the rest does. Then we investigate deeper by creating cross-tabulation between Q3 ( Items bought) vs Q4 ( Spending), Q3 (Items bought) vs Q2 (How Frequent). We found some interesting facts that:
1. Of those who ever bought any items, spend mostly at USD 1/IDR 10,000
Q4 (multiple answer) : Apakah anda pernah membeli item game di LINE GET RICH , Apabila Ya item apakah yang pernah anda beli? | Q5 (single answer) : Berapa rupiah yang anda keluarkan untuk pembelian item LINE GET RICH sekali belinya? | ||||
< 10.000 | 10.000 – 50.000 | 50.000 – 100.000 | > 100.000 | 0 Karena saya tidak pernah beli | |
Option 1 : Tidak pernah | 7 | 1 | 1 | 0 | 168 |
20.59% | 4.55% | 7.69% | 0.00% | 82.35% | |
Option 2 : Gold | 19 | 7 | 7 | 3 | 30 |
55.88% | 31.82% | 53.85% | 33.33% | 14.71% | |
Option 3 : Clover | 19 | 10 | 5 | 2 | 23 |
55.88% | 45.45% | 38.46% | 22.22% | 11.27% | |
Option 4 : Diamond | 9 | 11 | 9 | 9 | 6 |
26.47% | 50.00% | 69.23% | 100.00% | 2.94% | |
Total | 54 | 29 | 22 | 14 | 227 |
158.82% | 131.82% | 169.23% | 155.56% | 111.27% |
2. Of those who ever bought any items, those who purchase Diamond spends more.
3. People who plays as frequent as 4x a day are more likely to bought LINE GET RICH items
HOW LIKELY WOULD YOU SHARE ABOUT LINE GET RICH TO YOUR FRIEND?
24% of respondents are the promoters of the game as they would like to share about LINE GET RICH in the scale 9-10. Then we also found some insights by creating cross-tabulation below :
1. People who frequently plays not necessarily will promote the app.
Q2 (single answer) : Seberapa sering anda bermain LINE GET RICH dalam sehari | Q9 (scale) : Share tentang LINE GET RICH ke teman LINE anda via chat LINE. 1: Sangat Mengganggu, 10: Sangat Tidak Mengganggu | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Option 1 : 0-1 kali | 44 | 6 | 11 | 7 | 8 | 8 | 2 | 4 | 1 | 2 |
45.83% | 46.15% | 44.00% | 35.00% | 28.57% | 19.51% | 14.29% | 21.05% | 11.11% | 11.76% | |
Option 2 : 2-3 kali | 21 | 2 | 4 | 6 | 12 | 8 | 7 | 3 | 5 | 4 |
21.88% | 15.38% | 16.00% | 30.00% | 42.86% | 19.51% | 50.00% | 15.79% | 55.56% | 23.53% | |
Option 3 : 4-5 kali | 8 | 3 | 7 | 4 | 2 | 8 | 4 | 9 | 2 | 5 |
8.33% | 23.08% | 28.00% | 20.00% | 7.14% | 19.51% | 28.57% | 47.37% | 22.22% | 29.41% | |
Option 4 : 5-7 kali | 9 | 1 | 2 | 3 | 3 | 7 | 1 | 2 | 0 | 3 |
9.38% | 7.69% | 8.00% | 15.00% | 10.71% | 17.07% | 7.14% | 10.53% | 0.00% | 17.65% | |
Option 5 : 7 kali | 14 | 1 | 1 | 0 | 3 | 10 | 0 | 1 | 1 | 3 |
14.58% | 7.69% | 4.00% | 0.00% | 10.71% | 24.39% | 0.00% | 5.26% | 11.11% | 17.65% | |
Total | 96 | 13 | 25 | 20 | 28 | 41 | 14 | 19 | 9 | 17 |
100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% |
2. People who spends more on item purchase tends to more promoting the app
Q4 (multiple answer) : Apakah anda pernah membeli item game di LINE GET RICH , Apabila Ya item apakah yang pernah anda beli? | Q9 (scale) : Share tentang LINE GET RICH ke teman LINE anda via chat LINE. 1: Sangat Mengganggu, 10: Sangat Tidak Mengganggu | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Option 1 : Tidak pernah | 58 | 12 | 18 | 14 | 18 | 23 | 10 | 12 | 6 | 6 |
60.42% | 92.31% | 72.00% | 70.00% | 64.29% | 56.10% | 71.43% | 63.16% | 66.67% | 35.29% | |
Option 2 : Gold | 21 | 0 | 6 | 3 | 8 | 14 | 3 | 3 | 1 | 7 |
21.88% | 0.00% | 24.00% | 15.00% | 28.57% | 34.15% | 21.43% | 15.79% | 11.11% | 41.18% | |
Option 3 : Clover | 19 | 1 | 4 | 2 | 7 | 12 | 1 | 4 | 1 | 8 |
19.79% | 7.69% | 16.00% | 10.00% | 25.00% | 29.27% | 7.14% | 21.05% | 11.11% | 47.06% | |
Option 4 : Diamond | 19 | 0 | 2 | 2 | 4 | 8 | 1 | 4 | 1 | 3 |
19.79% | 0.00% | 8.00% | 10.00% | 14.29% | 19.51% | 7.14% | 21.05% | 11.11% | 17.65% | |
Total | 117 | 13 | 30 | 21 | 37 | 57 | 15 | 23 | 9 | 24 |
121.88% | 100.00% | 120.00% | 105.00% | 132.14% | 139.02% | 107.14% | 121.05% | 100.00% | 141.18% |
3. People who spends more on duration tends to more promoting the app
Q3 (single answer) : Sekali main LINE GET RICH, berapa menit durasi anda bermain? | Q9 (scale) : Share tentang LINE GET RICH ke teman LINE anda via chat LINE. 1: Sangat Mengganggu, 10: Sangat Tidak Mengganggu | |||||||||
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
Option 1 : 0-2 menit sekali main | 4 | 1 | 2 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
4.17% | 7.69% | 8.00% | 10.00% | 0.00% | 0.00% | 0.00% | 0.00% | 0.00% | 0.00% | |
Option 2 : 3-5 menit sekali main | 16 | 2 | 4 | 3 | 5 | 3 | 2 | 3 | 4 | 0 |
16.67% | 15.38% | 16.00% | 15.00% | 17.86% | 7.32% | 14.29% | 15.79% | 44.44% | 0.00% | |
Option 3 : 6-10 menit sekali main | 20 | 3 | 4 | 5 | 8 | 10 | 5 | 3 | 2 | 3 |
20.83% | 23.08% | 16.00% | 25.00% | 28.57% | 24.39% | 35.71% | 15.79% | 22.22% | 17.65% | |
Option 4 : 10-15 menit sekali main | 17 | 2 | 3 | 4 | 4 | 10 | 3 | 2 | 1 | 2 |
17.71% | 15.38% | 12.00% | 20.00% | 14.29% | 24.39% | 21.43% | 10.53% | 11.11% | 11.76% | |
Option 5 : 15-20 menit sekali main | 13 | 4 | 5 | 2 | 7 | 9 | 4 | 3 | 0 | 4 |
13.54% | 30.77% | 20.00% | 10.00% | 25.00% | 21.95% | 28.57% | 15.79% | 0.00% | 23.53% | |
Option 6 : > 20 menit sekali main | 26 | 1 | 7 | 4 | 4 | 9 | 0 | 8 | 2 | 8 |
27.08% | 7.69% | 28.00% | 20.00% | 14.29% | 21.95% | 0.00% | 42.11% | 22.22% | 47.06% | |
Total | 96 | 13 | 25 | 20 | 28 | 41 | 14 | 19 | 9 | 17 |
100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% | 100.00% |
SENDING CHATS/ GETTING CHATS ABOUT LINE GET RICH : ANNOYED OR NOT?
We asked whether sending LINE Chats to friend or getting LINE Chats from friends about LINE GET RICH invitation is annoying? Here it the result :
HOW DO YOU FEEL AFTER PLAYING THE GAME?
ADDICTED ? ( SCALE 1-10)
FUTURE INTENTION?
For more detail you can download XLS report at the button below. JAKPAT report consists of 3 parts which are 1) Respondent Profile, 2) Crosstabulation for each question and 3) Raw Data. Respondent profile shows you demographic profiles ( gendr,age range, locationby province, and monthly spending). Cross tabulation enables you to define different demographic segment preference on each answer.
Click the icon to download XLS report
And if you’d wish to try to send a survey to our respondent, try our FREE TRIAL SURVEY:
If you’re interested to do survey on retail and consumer goods field toward our respondents, we have over 31,000 mobile respondents ranged from age 17-50 years old, smartphone active users, and located in all regions of Indonesia that has installed our app and readily answering your survey. Those 31,000 respondents has been verified, profiled, and continuously tracked to make sure you get the updated profiles of them. Our respondents has been profiled based on their demographic (age,gender,location, spending level, profession,religion), lifestyle habit (smoking/non, gamers/non, wearing glasses/non, frequent flyer/non, online shopper/non), and also brand consumption level ( brand A users, brand B users in FMCG, Retail, E-commerce,etc).
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